take-hold: the research behind the digital encounter
It could be said that take-hold, our digital encounter at the Museum of Archaeology and Anthropology, is a bit like an onion. It doesn’t look like it, with the enticingly glowing surface of its vase, and the whispering, conflicting voices in your head. But peel back the layer of the artwork, and you’ll find the creative work of artist collective…
Arts Award: exploring Shakespeare with Soham Village College
Year 8 students from Soham Village College visited the Fitzwilliam Museum throughout the Spring Term, creating art and music, and exploring Shakespeare’s Romeo & Juliet through the collections. From January – March 2018 11 young people from Soham Village College completed their Bronze Arts Award with the Fitzwilliam Museum and the University of Cambridge Museums (UCM). The Fitzwilliam Museum has…
Cambridge Codebreakers: turning museum visitors into players
What does it feel like for visitors to be able to play games inside museums? And how can museums benefit from turning their visitors into players? Games researcher Sofia Romualdo reports on the gameplay experience of location-based game Cambridge Codebreakers: The Last Secret. Cambridge Codebreakers: The Last Secret is a location-based game created by Fire Hazard Games with the University…